Please don't yeet the Tonttu
Another Stockroom Syndrome demo update!

Another Stockroom Syndrome demo update!
I've been making the mannequins a little less relentless and considerably less predictable. They can now randomly become inactive during the night, and mannequins you've knocked over may decide to stay down for anywhere between a second and half a minute before getting back up.
So naturally, while making the enemies slightly less stressful, I also added the ability to pick up the Tonttu and throw him across the shop.
He does not appreciate this.
He now screams while airborne and makes suitably unhappy noises when he hits things. He will also retreat for 30 seconds and hide, cowering, the poor little blighter, giving you some breathing room.
I've also added three new television-based hauntings, swapped the creepy title-screen music for bossa nova, and fixed a couple of audio and UI bugs.
20261010 Changelog
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Added three new television-based haunting effects
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Mannequins can now randomly become inactive during the night, making their behaviour less predictable while reducing constant pressure on the player
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Knocked-over mannequins can now remain inactive for a random 1–30 seconds before getting back up
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You can now pick up the Tonttu and yeet him across the store
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Added screaming audio for the Tonttu while he's being thrown
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Tonttu now makes pain noises when taking sufficiently hard physics impacts
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The title screen now plays bossa nova instead of the previous creepy theme
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Fixed a bug that could prevent audio from playing correctly while the game was paused
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Fixed catalogue items changing size at smaller screen resolutions